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	<title>Codec &#187; Xcode</title>
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	<link>http://www.trembl.org/codec</link>
	<description>A Personal Polylogic Code/Decode &#039;Zettelkasten&#039;</description>
	<lastBuildDate>Thu, 02 Feb 2012 03:38:01 +0000</lastBuildDate>
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		<title>Never use a beta SDK for active development</title>
		<link>http://www.trembl.org/codec/379/</link>
		<comments>http://www.trembl.org/codec/379/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 09:03:16 +0000</pubDate>
		<dc:creator>Georg Tremmel</dc:creator>
				<category><![CDATA[Raw]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Error]]></category>
		<category><![CDATA[message]]></category>
		<category><![CDATA[problem]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.trembl.org/codec/?p=379</guid>
		<description><![CDATA[As seen in iPhone SDK 3.2 beta 2 and the &#8220;A signed resource has been added, modified, or deleted.&#8221; error message. Solution? Switch back to iPhone SDK 3.1.3 with XCode 3.2.1 Apparently several different versions of XCode (and the Developer Folder) can happily coexist. Just rename one DeveloperBeta or something like that&#8230;]]></description>
			<content:encoded><![CDATA[<p>As seen in iPhone SDK 3.2 beta 2 and the &#8220;A signed resource has been added, modified, or deleted.&#8221; error message.</p>
<p>Solution? Switch back to iPhone SDK 3.1.3 with XCode 3.2.1</p>
<p><em>Apparently several different versions of XCode (and the Developer Folder) can happily coexist. Just rename one DeveloperBeta or something like that&#8230;</em></p>
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		<item>
		<title>Project templates for PyObjC and RubyCocoa</title>
		<link>http://www.trembl.org/codec/365/</link>
		<comments>http://www.trembl.org/codec/365/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 10:17:35 +0000</pubDate>
		<dc:creator>Georg Tremmel</dc:creator>
				<category><![CDATA[Raw]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[pyhton]]></category>
		<category><![CDATA[pyobjc]]></category>
		<category><![CDATA[ruby]]></category>
		<category><![CDATA[rubycocoa]]></category>
		<category><![CDATA[temlpates]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.trembl.org/codec/?p=365</guid>
		<description><![CDATA[svn co http://svn.macosforge.org/repository/ruby/MacRuby/trunk/misc/xcode-templates/ ruby-templates svn co http://svn.red-bean.com/pyobjc/trunk/pyobjc/pyobjc-xcode/ python templates Info from here: http://developer.apple.com/mac/library/releasenotes/DeveloperTools/RN-Xcode/index.html]]></description>
			<content:encoded><![CDATA[<p><code>svn co http://svn.macosforge.org/repository/ruby/MacRuby/trunk/misc/xcode-templates/ ruby-templates</p>
<p>svn co http://svn.red-bean.com/pyobjc/trunk/pyobjc/pyobjc-xcode/ python templates</code></p>
<p>Info from here: <a href="http://">http://developer.apple.com/mac/library/releasenotes/DeveloperTools/RN-Xcode/index.html</a></p>
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		<title>Linking libxml2 in Xcode</title>
		<link>http://www.trembl.org/codec/220/</link>
		<comments>http://www.trembl.org/codec/220/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 03:27:23 +0000</pubDate>
		<dc:creator>Georg Tremmel</dc:creator>
				<category><![CDATA[Raw]]></category>
		<category><![CDATA[libxml2]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[Multiple Values]]></category>
		<category><![CDATA[TouchXML]]></category>
		<category><![CDATA[Xcode]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://www.trembl.org/codec/?p=220</guid>
		<description><![CDATA[How to link libxml2 in Xcode for use with TouchXML? 1. Copy TouchXML files. They are wrappers to libxml2. 2. Instead of copying an extra copy of libxml2 to the project frameworks, add the following to the target information: Header Search Paths: /usr/include/libxml2 Other Linker Flags: -lxml2 (Of course assuming, that libxml2 is present at [...]]]></description>
			<content:encoded><![CDATA[<p>How to link libxml2 in Xcode for use with TouchXML?</p>
<p>1. Copy TouchXML files. They are wrappers to libxml2.<br />
2. Instead of copying an extra copy of libxml2 to the project frameworks, add the following to the target information:</p>
<p><strong>Header Search Paths:</strong></p>

<div class="wp_syntax"><div class="code"><pre class="objc" style="font-family:monospace;"><span style="color: #002200;">/</span>usr<span style="color: #002200;">/</span>include<span style="color: #002200;">/</span>libxml2</pre></div></div>

<p><strong>Other Linker Flags:</strong></p>

<div class="wp_syntax"><div class="code"><pre class="objc" style="font-family:monospace;"><span style="color: #002200;">-</span>lxml2</pre></div></div>

<p>(Of course assuming, that libxml2 is present at this location on your system.)</p>
<p>In the Target Info, make sure to select the current configuration to see the values. Otherwise you get &lt;Multiple Values&gt; and they look like it&#8217;s not possible to edit them. Took me a while to figure out, that changing the configuration [top left] was the key. Duh.</p>
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		<title>Changing Xcode Project Name</title>
		<link>http://www.trembl.org/codec/28/</link>
		<comments>http://www.trembl.org/codec/28/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 08:20:12 +0000</pubDate>
		<dc:creator>Georg Tremmel</dc:creator>
				<category><![CDATA[Raw]]></category>
		<category><![CDATA[name]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.trembl.org/codec/?p=28</guid>
		<description><![CDATA[http://mohrt.blogspot.com/2008/12/renaming-xcode-project.html renamexcodeproject]]></description>
			<content:encoded><![CDATA[<p>http://mohrt.blogspot.com/2008/12/renaming-xcode-project.html</p>
<p><a href='http://www.trembl.org/codec/wp-content/uploads/2009/02/renamexcodeproject.sh'>renamexcodeproject</a></p>
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