492Target Conditionals
#include <TargetConditionals.h>; // Gives you TARGET_IPHONE_SIMULATOR and TARGET_OS_IPHONE target conditionals. // Set hello to "Hello, <device or simulator>"! #if TARGET_IPHONE_SIMULATOR NSString *hello = @"Hello, iPhone Simulator!"; #else NSString *hello = @"Hello, iPhone device!"; #endif //Determining whether you’re compiling for the iPhone OS #if TARGET_OS_IPHONE #import <UIKit/UIKit.h> #else #import <Cocoa/Cocoa.h> #endif
Conditionalizing Compilation and Linking from the Apple Dev Library.
I came across a simple and short IPHONE target conditional at some framework, but that did not seemed to do the trick. I am probably missing something there.
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Update 1.
tconf might be a step into the right directions.
Just out of curiosity, here a incomplete list of available target conditionals:
TARGET_IPHONE_SIMULATOR TARGET_CARBON TARGET_OS_IPHONE TARGET_CPU_PPC TARGET_CPU_PPC64 TARGET_CPU_68K TARGET_API_MAC_OSX PRAGMA_ALIGN_SUPPORTED TARGET_OS_UNIX TARGET_OS_EMBEDDED TARGET_OS_MAC TARGET_OS_WIN32 TARGET_OS_UNIX TARGET_OS_EMBEDDED TARGET_RT_MAC_CFM TARGET_RT_MAC_MACHO ...
Update 2.
And that’s the motherload. Nice of Apple to open-source that.