index ~[2] [txt] ___ interaction basics redesign london undergrounds r=ticket vending maching


imperative interaction design project {. we are interactioin design. you are interactioin designer.}













afterthought.dec.02/.
	hmmm. redesigning the ticket machine?		a counter tactic

	(precondition. s. ticketmachines automated the process of selling ticket to customers. tickets
	allow..  enable custumers ... humans   to use the provided serveice, namly travel from point a
	.. here  to point B .. there. so far so good.)

	counter -reproposal.
		{}
		not a machine, but a service.

		as with any organisation exceeding a certain size, processes shift from being central
		organiszed to being rather self-organised. (within certain limits0)


1		one exapmple would be the fact, that the exit/entrance gates of certain tube station are
		unable to cope with a massive amount of traffic. as a response the gates are kept open,
		allowing passengers to walk through the gates, WITHOUT having to open the gate by ticket.

2		another fact is that at some stations the luguage gates are open all the time. people seem
		to make it a habbit o passing through the luggaege gates rather than the passanger gates.


...


	these facts are based on observation, but a possible benefit can be unlocked by finding and providing
	a way to share these information-data within certain interested people. (web, sms, freephone)

	/?





(originale from here - - -  - - -)


cooperation. w megumi fujikawa and roger ibars.
/
/
tube_ticket_presssingle.jpg
tube_ticket_presstravel.jpg
tube_ticket_presszone2.jpg
tube_ticket_pressletters.jpg
tube_ticket_pressreturn.jpg
tube_ticket_pressothers.jpg
tube_ticket_presszone1.jpg
tube_ticket_print copy.jpg
tube_ticket_coin.jpg
tube_ticket_card.jpg

recearch


design

ehy is is so hard to use?
	diff zones





	Where do ou want to go today? (koop microsofft)






	recap:
	use eixting stsztem
	use existin fae model
	enhance/replace screen based madoells


	chang.log


	print route on tickets (graphic-design)
	machine laozout
	screen laoyout
		(interactions)